A downloadable game

This game is currently planned for release on the Google Play Store soon! As such, the playable build has been removed from this page.

My first Unity project, made with the help of Trent Williams and Tristan Bondici for a University Project. This is a small game made in the space of approximately 6 weeks.

This game uses the core mechanics of Breakout with the added twist that the paddle is now a baseball bat and the ball has the ability to heat up or cool down based on which side of the bat it hits and what bricks it hits. At max-cold or max-heat, the ball will cause either a row or a column of bricks to be destroyed, respectively. The layout of the bricks is entirely randomised with each play-through.

Liam Dunstan - Designer, Lead Programmer
Trent Williams - Designer, Lead Artist, Programmer
Tristan Bondici - Designer, Sound Engineer

StatusIn development
Release date Feb 29, 2020
Made withUnity
Tags2D, Arcade, Short, Unity
Average sessionA few seconds
InputsKeyboard, Touchscreen

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